![]() ![]() If you inspect a Bag and its owner was telling the truth, he can charge the Sheriff a penalty.Īs a Sheriff, you may choose to threaten the owners of the bags with an inspection, hoping to get a hint of what's inside or to solicit a bribe. If you inspect a Bag and discover that its owner lied about its contents, you will collect a fine. Inspection: Now the Sheriff can choose to inspect one or several Merchant Bags or let them pass. So, you cannot lie about the number of cards.Ĥ. you must declare only the exact number of cards in your Merchant Bag. you can only declare one kind of Goods.so smuggling in a mix of Goods, means you will have to lie to the Sheriff you can only declare Legal Goods, never Contraband.so smuggling in Contraband, means you will have to lie to the Sheriff Declaration: in this phase, you must look the Sheriff into the eyes and declare what goods you are delivering to the market but.: When that is done, you close the bag and place it in front of you and turn to the Sheriffģ. You can place 1-5 Goods into your merchant bag. Load merchant bag: in this phase, you place the goods cards that you want to take to the market in your merchant bag. In the end you must always end up with 6 cards in your hand.Ģ. For each card you discard, you can draw a card from 1 or more piles of the card tray: 1 draw pile in the middle with the cards face down (so the other players cannot see what you draw) & 2 discards piles with the cards face up (where the other players can see what you take). Market: in this phase, each merchant may discard unwanted cards and draw new ones, hoping to get a set of goods to take to the market. The game is played clockwise over a series of rounds in which every player has to be the Sheriff twice (or three times in a 3-player game). a tray with 216 Goods Cards: 144 Legal Goods (green cards with Apples, Cheese, Bread or Chickens), 60 Contraband (red cards with Pepper, Mead, Silk and Crossbows) and 12 Royal Goods (red cards with a gold banner and Sheriff's badge on the bottom, including special Apples, Cheese, Bread and Chickens)Įach player starts the game with a Merchant Stand, a Merchant Bag, 50 gold coins and six cards face down. The tricky part is: you can only declare legal goods to the Sheriff while the big money is earned by smuggling contraband into the city past the Sheriff.Įvery player takes turns assuming the role of Sheriff. For this, you must get past the greedy Sheriff, who must decide which merchants' bags to inspect and which to let by. ![]() Sheriff of Nottingham is a 3-5 person card game in which each of you is a merchant trying to deliver your bag of goods into the city of Nottingham. (although I'm not a game expert, to be honest) Mission accomplished! The analogy with poker isn't that odd: bluffing is a substantial element in the game but Sheriff brings it to another level and it adds more elements like bribing and smuggling, which I haven't seen a lot in any other games. So I threw in the Sheriff and -spoiler alert- although those guys are quite poker fanatics, they ended up saying in the end they preferred playing "Sheriff of Nottingham" instead of poker. After playing a tournament with 5 people and (too) fast increasing blinds, we just ended up too early to go home. Last weekend, for example, I was invited for a poker weekend among friends. After playing it on several occasions afterwords, I just had to have my own version and since then, I introduced it on my turn in different groups of friends. Earlier this year -on a weekend with friends- I was lucky to be introduced to the cardgame Sheriff of Nottingham.
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